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MMORPG News: Blue Protocol NA & EU Announcement, PSO2 Closed Beta, Crimson Desert, FFXIV 5.2, The Sims 5 & Project TL

MMORPG News: Blue Protocol NA & EU Announcement, PSO2 Closed Beta, Crimson Desert, FFXIV 5.2 & Project TL

We got a lot of news to talk about this week. Thankfully my cold has cleared up, I’m no longer congested and I finally feel well enough to be making longer videos like this.
This week we’ll be talking about quite a few games – a lot of closed beta announcements, and even a couple games I’ve never heard of.
So, take a minute to get comfortable, get some sliced cucumbers for those tired eyes of yours – yes, I know you’re tired. It’s early right now.. or late, maybe if you live on the other side of the world – why aren’t you in bed? Wait, nevermind. We’re going off topic.
Let’s begin today’s Weekly Byte of MMORPG News.

Mad World

Let’s start this off with some interesting news on a game that has gone radio silent as of late. I know it’s been a while now, but you all remember Mad World, right? If not, then allow this to jog your memory. A few months ago, Jandisoft, the developers behind the game announced that Netmarble would be publishing the game.
They stated that the reason they had such poor communication with their players was due to sorting out issues involved in working with Netmarble. Fast forward to a week or two ago, Jandisoft finally made an announcement, or, more like posted an update on their official forums.
It included quite a bit of information – so if you’re interested in finding out exactly what was mentioned I urge you to navigate to their forums and take a read.
While there is still no confirmation in terms of a release, it’s refreshing to know that, at least according to Jandisoft, they’re going to be making an active effort to work on better communication with their community.

Project TL

I did a video – a complete, dedicated video on Project TL a week ago, so if you’re interested in finding out more about Project TL I urge you to watch that. Suffice it to say, NCSoft announced last year that they would be launching Project TL in 2020. In South Korea, anyway.
I know, I know. “We still have a while before it launches over here in the West though, Stix.”
However, I’m talking about this now because of two things: One, NCSoft just released a plethora of concept art for the game, and two, NCSoft actually claimed that the game would have a simultaneous global release. Granted, this was years ago and may not be the case anymore, but it’s a possibility we can’t ignore.

Phantasy Star Online 2

If you weren’t already aware.. Phantasy Star Online 2 currently has their very first closed beta running for Xbox One players. The beta began on February 7th and will continue through the weekend until February 8th.
PC players have been promised the game later through this year, and other platforms like the PS4 will also have a release.. at an undisclosed time.
The game will be fully voice acted in English with the option of swapping between English and Japanese languages, and interestingly, players will retain all of their progress through the beta test period when the game officially launches.
Finally, interestingly enough, the user manual for the game has confirmed that PSO2 will also be launching onto Steam, for players that would prefer to use Steam as the platform of their choice with which to play the game.

Tree of Savior

Interestingly, I’ve been leveling a character through Tree of Savior recently in hopes of getting far enough where I can make an educated video on the game. However, according to IMCGames, the developers behind Tree of Savior, 4 brand new servers are going to be opening up for new players; 1 server per region.
The servers will offer 300% increased XP, increased drops and a lot of other quality of life improvements to aid in reaching the level cap – a whopping 420, faster. I’m actually contemplating restarting so I can get through the outdated content as fast as possible, but at the same time I’ve invested weeks worth of time into this already.
Thus far, the general Tree of Savior community doesn’t seem all too thrilled with the idea of new increased rate servers.

Crimson Desert

You should all know about Crimson Desert by now. It was announced months ago, and heck, I even did a dedicated video on what to expect from the game earlier this week.
Regardless, Pearl Abyss have announced that they’re working very hard on getting the game ready for alpha and beta testing, but as of right now they’re not capable of giving an estimate on when the game will be launching.
What they did mention, was that the game will be going into beta testing later this year. They also went on to release some new screenshots from the game, and elaborate on the single-player story, the disconnect from Black Desert and a few other points.
If you’re interested in learning more, go watch my video. It covers everything.

Final Fantasy XIV

Square Enix have been hinting at Final Fantasy XIV’s latest update, Echoes of a Fallen Star for weeks now. As of February 6th, we not only finally have a brand new official trailer for the update in question, but they’ve also given us an exact release date for it: February 18th.
Echoes of a Fallen Star will bring with it a brand new dungeon, 4 more Eden raids, a new mount, new trials, story, and.. so, so much more. But mostly what you’d expect out of a large patch like this. I’m excited and Mrs Stix is incredibly excited to continue our journey through Shadowbringers.

Saga of Lucimia

This is actually the very first time I’ve heard of Saga of Lucimia. Upon further inspection, turns out the game is a PvE-oriented sandbox MMORPG that provides players a large amount of freedom to play the game how you want.
I’m not sure the exact kind of game this is, but according to the devs, you’re capable of choosing from hundreds of skills to build a character that is unique only to you. While that sounds pretty cool, it’s quite a ways off.
Apparently, the game is looking to launch sometime at the end of next year, and that’s with the expectation that nothing will go wrong between now and then.


I feel like we’re beginning the month with a list of games I haven’t talked about in.. well, months. Fractured is one such game that I’ve heard almost nothing on for quite a while. Upon investigation, the devs behind the game are actually planning their second Alpha test – and it’s literally this month. A couple weeks, actually.
While there’s no exact, definitive date, it is planned for late February, and will be introducing various social features into the game in the way of parties and guilds. That’s exciting, right?
I never played the first Alpha so I don’t know what was missing, but this looks like a great opportunity to really see what the game’s shaping up to be.

Project Gorgon

I cover Project Gorgon from time to time. It’s a solid game, and definitely deserves more attention than it gets. The reason I’m talking about it right now is because a brand new patch is rolling out in a few weeks, and with it, comes a brand new race that has been talked about since back in 2016: Faeries.
To unlock the new fairy race you’ll be required to first have a character of high enough level, and proceed to run through a dungeon called The Winter Nexus with other players, completing a level 40 quest and finally unlocking the race permanently.
I’ve been meaning to play through Project Gorgon more thoroughly.. so I guess this might be the time to.

Genshin Impact

I’m a very large fan of Genshin Impact. It’s one of the games I’m looking forward to playing with Mrs Stix. I know it’s not an MMORPG, but I also enjoy co-operative RPGs, and Genshin Impact will have online multiplayer.
So when they revealed the date they’re rolling out their closed beta, I was ecstatic. According to miHoYo, Genshin Impact will be launching into closed beta during the first quarter of 2020.
Which means we’re looking at a release within the next 6 weeks. This is very exciting news! If you haven’t already, then make sure you’ve signed up for the closed beta.

Star Trek Online

It’s not often an MMO gets to say they’ve been online for a decade. Star Trek Online is one of the few games that get to make that claim, and they’re holding a large anniversary event to go along with it!
While there are in-game events going on right now, and things you can redeem for logging in, it’s worth noting that a few goodies were leaked on Twitter: More specifically, screenshots from the Measure of Mortality episode featuring characters from Star Trek: Discovery and Voyager.
If you’re interested in the new Star Trek Picard series, or either Discovery or Voyager, then you’re gonna wanna see this.

Book of Travels

I’ve talked about Book of Travels a few times over the last several months. It’s a very interesting looking indie MMO that managed to raise over a quarter million dollars during its Kickstarter. But that isn’t what you’re interested in.
What you’re interested in is the fact that they’ve laid out their development plans for the year, and, more specifically, dated both their beta test and Early Access dates.
According to the devs behind the game, they’re going to be taking next month to decide what to include in their upcoming beta, with the beta in question taking place in both May and June, with the game finally launching into Early Access in October this year. Yup, the game’s that close!

Torchlight III

This was actually really weird news for me. See, Mrs Stix did a gameplay video for Torchlight Frontiers. In it, she partied with a group of people and went out, journeying around, having fun. However, that was last year, a while ago.
Recently, the devs behind the game revealed that the game would be going through an overhaul – and a drastic one at that. Instead of being an MMO – it’s going to be.. well, according them, they’re planning on going “back to their ARPG roots.”
Not only this, but they’re also going buy-to-play as opposed to free-to-play as they’d originally intended and promised, and stripping most, if not all of the multiplayer functionality from the game. Torchlight III is planned for a Summer release, but no exact date has been given thus far.

The Sims 5

This one… this one I had to include purely because I’ve always wanted a “Sims Online” game. I know, there was a “The Sims Online” game from the early 2000’s, but I wanted one from this generation. And it looks like that might actually be the plan for The Sims 5.
According to Andrew Wilson, the CEO of EA Games, they’re contemplating incorporating a lot of the features and functions that The Sims Online had into The Sims 5, with their goal of making them a core part of The Sims games going into the future.
Man I’d love a Sims MMO, allowing for tens of people, hundreds of people to play together, even on a local server like ARK. Heck, I’d be happy with 2-player co-op.

Gran Saga

Gran Saga is a brand new upcoming Action MMORPG from NPIXEL. Up until last week all we had was a simple cinematic trailer, however, NPIXEL revealed a full gameplay trailer showing exploration, combat and even dungeon footage.
The action combat looks fantastic, a cross somewhere between Black Desert and KurtzPel, and could potentially be one of the best looking upcoming MMOs this year. The game doesn’t have a release date right now, but it’s expected within 2020. Gran Saga is one of the first cross-platform MMORPGs.

Blue Protocol

If you weren’t here for Crimson Desert or Phantasy Star Online 2.. then this is what likely caught your attention. Yes, it has been more or less confirmed by this point that Blue Protocol is coming to both North America and Europe.
Bandai Namco not only posted a job opening for someone to overlook the English localization of the game, but they also went as far as registering the trademark for Blue Protocol in both North America and Europe. This is honestly all happening much faster than I thought it would but I can’t say I’m surprised.
I called this potentially happening when someone posted on Reddit a few months back that Bandai Namco had no intention of bringing the game over. Additionally, they’ve removed the NDA that was in place preventing players from sharing content they recorded during their Alpha test back in the middle of 2019.
Finally, Bandai Namco announced yesterday that they’re going to be holding a full Closed Beta holding 50,000 players total. Registration for the Closed Beta begins on February 12th, with the Beta test taking place in March – just next month.
The Closed Beta will be global, meaning that players will be able to play from anywhere in the world – without IP Blocks or a need for a VPN. While there’s no confirmed release date right now, it doesn’t look like it’ll be too far off as the game as making very steady progress.

The post MMORPG News: Blue Protocol NA & EU Announcement, PSO2 Closed Beta, Crimson Desert, FFXIV 5.2, The Sims 5 & Project TL appeared first on MMOByte: Your #1 MMO Portal – MMORPG News, Reviews, Gameplay.

Articles Mobile Games News

Sword Art Online: Alicization Rising Steel is Better Than I Thought it’d be.

Sword Art Online: Alicization Rising Steel is Better Than I Thought it’d be.

People keep telling me to play new Sword Art Online games – but honestly, I don’t even know how many there are. I think Sword Art Online: Alicization Rising Steel is the newest mobile Sword Art game, right? Well I guess it doesn’t really matter as that’s what I ultimately ended up downloading and playing.
With over 53,000 reviews, and the general review being at around 4.4 on the Google Play Store, I was pretty excited. That many people couldn’t be wrong, right? Thankfully that turned out to be the case. Man, I was surprised by how good this game ended up turning out.
Like, no, this game isn’t nearly close to being the best mobile RPG I’ve ever played, but I was pleasantly surprised by how accurate it is to the latest season – or, two seasons of the Anime series.
You take on the role of Kirito.. or you play with Kirito.. which sounds weird but I’m being sincere here – I think we’re kind of like an unnamed person accompanying both Kirito and Eugeo through the game.. but at the same time we’re not really there. It’s weird. But it works.
So, Rising Steel as I’m sure you’ve no doubt guessed is actually based on the Alicization arc in Sword Art Online. However, while it does follow through with the story from the original arc, Rising Steel actually contains additional original content that was developed exclusively for the game.
Whether or not that’s going to have a positive affect on how much enjoyment you get out of it remains to be seen, but more content is never bad. Especially if it’s canon content.

Graphically, the game looks pretty damn good. The character models themselves, both in cutscenes and battle alike – and even when just exploring the varied different environments are incredibly accurate and faithful to the Anime.
I’ll admit that the movements are a little jarring and disjointed at times and lack a certain level of fluidity, but it’s beautifully crafted. While exploring you don’t have the ability to freely roam, instead, you move along either horizontally through the area, or vertically to move to a different level of the area you’re exploring.
There are random encounters while out in the field, and every field you explore results in a boss battle – from what I could tell those battles consisted of more or less a larger, stronger version of what you’d been fighting.
There are plenty of mechanics in battle, but it consisted more or less of choosing whatever the enemy was weak against and building up our gauge to utilize a special super duper mega powerful combo attack. I know that’s not what it’s called, but I feel like that’s generally what it is in every game that has this kind of system.
The skill effects you’re given access to are all very flashy – while the description page claims that the battles are as flashy as they are in the Anime, and trust me.. they’re not, they are in fact very aesthetically appealing to watch. Even if I did find myself skipping them 90% of the time.
It was really interesting watching the story play out. Admittedly I’ve only played for a few hours so far, but I wanted to get this out now as I’ll be going on a small vacation next Friday and won’t have time to play it for the next couple weeks. Thus.. I wanted to talk about it while the information is fresh on my mind.
While there are fun little callbacks to Sword Art Online and Aincrad, there are also characters from Alfheim Online and Gun Gale Online making appearances as well. This allows for you to recruit quite a team!
This is probably the best looking Sword Art Online game I’ve played on Mobile thus far, and I’m excited to see where it goes and how much of the Alicization arc is covered.

The post Sword Art Online: Alicization Rising Steel is Better Than I Thought it’d be. appeared first on MMOByte: Your #1 MMO Portal – MMORPG News, Reviews, Gameplay.


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Trials of Mana – Square Enix’s New Remake of Seiken Densetsu 3 Looks Incredible.

Trials of Mana – Square Enix’s New Remake of Seiken Densetsu 3 Looks Incredible.

I can’t say I played many of the Mana JRPG series. My introduction to the series was Legend of Mana on the PS1, then Sword of Mana on the Gameboy Advance, followed by Children of Mana and Heroes of Mana on the DS. I think that’s it… Iunno, I might be missing one.
I’ve never played Trials of Mana, but it’s releasing onto the PS4, Switch and Steam.. all of which I have access to. With this in mind.. I actually haven’t watched the trailer for it yet as I just found out about it a week or so ago. Thus, I wanted to take the time to watch it with all of you.

Trials of Mana is a complete 3D remake of the game of the same name back in 1995 – well, back then it was called Seiken Densetsu 3. Since this is a JRPG.. you can bet it’s going to have an emphasis on story – but hey, that’s one of the things I enjoy most about Square Enix games.
Trials of Mana is set after the events of a great war between the Goddess of Mana and the eight Benevodons, evil monsters of destruction. Winning the war, the Goddess sealed the demons away and went into a deep slumber. Fast forward to present day, the world is on the brink of war and the Benevodons are almost free.
We take on the role of 6 heroes in their journey to defeat the monsters that threaten the destruction of our world.
The game offers quite a bit in the way of customization for your characters. I had to do a double-take on this and research a little deeper because I wasn’t sure this was legit, but each hero has a selection of classes they can choose between, with each class having an alignment between Light and Darkness.
Let’s use Angela as an example here, she’s a Magician by default. By leveling and advancing her class, she gains access to two new classes: The Sorceress with a Light alignment, and the Mysticist with a Dark alignment. The Sorceress has access to elemental magics, while the Mysticist utilizes dark magic.
Further down the line, every hero gains access to a third class. Angela has the ArcheMage and Grand Diviner with a Light alignment, and the Magus and Rune Seer with a Dark alignment. Each class is substantially different to one another, and provides players with a significant amount of customization for their party.
So in total, there are 6 heroes and each hero has 7 classes, totaling 42 different classes to level. Interestingly, when beginning the game you’re given the option of playing as one of the 6 heroes.
While you’ll no doubt end up meeting and recruiting all 6 characters, you get to choose who you ultimately play as, and who’s story you follow. The story, the characters you meet and how the game develops changes depending on who you choose as your main character.
I’m incredibly excited for this. I’m a fan of the Mana series. I know, I’ve technically only played through what, 4 of the games total? But I’ve loved every single one of them. And this looks just as good – probably even better.
It’s completely overhauled, features new systems, new mechanics, voice acting, and best of all.. it’s available in April. That’s just 2 months away! Trials of Mana is available for pre-order right now and comes with some unique goodies if you do, so if you own a PS4, a Switch or even wanna pre-order on Steam, now’s your chance!

The post Trials of Mana – Square Enix’s New Remake of Seiken Densetsu 3 Looks Incredible. appeared first on MMOByte: Your #1 MMO Portal – MMORPG News, Reviews, Gameplay.

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Phantasy Star Online 2 Closed Beta GIVEAWAY! Play PSO2 today!

Phantasy Star Online 2 Closed Beta GIVEAWAY! Play PSO2 today!

We at MMOByte have been given 5 Closed Beta keys to give away to potential players interested in participating in the Xbox One Closed Beta for Phantasy Star Online 2. Participating is easy. If you weren’t already aware, the CBT starts Friday, February 7th at 5pm PST and ends Saturday, February 8th at 11:59pm PST. That’s 31 hours of CBT goodness!

PSO2 Closed Beta Giveaway

About the game

PHANTASY STAR ONLINE 2 is the long-awaited online action RPG set in the distant future. You’ll join the game as a member of ARKS, a task force dedicated to searching for hospitable planets and protecting the universe against a malignant force called the Falspawn. Go out on missions solo or with a party of up to four players. You can even explore exclusive multiparty areas where up to twelve players can play simultaneously. You’ll embark on an assortment of missions with fellow operatives and experience multiplayer action RPG combat. Switch character classes at any time to find your ideal playstyle; hack-and-slash through missions with melee-based roles or take a step back and eliminate foes by using ranged or elemental attacks. You can also customize the way you play by selecting different camera settings, including an over-the-shoulder view to aim at enemies with better precision. Have fun with it and try stuff out! There’s lots to explore.

How to play PSO2

Install theXbox Insider Hub app on your Xbox One
Launch the Xbox Insider Hub app on your Xbox One or Windows 10 device
From the main dashboard, select “insider content”
Under “games,” select “Phantasy Star Online 2”
Select “join” to register
Install the game (you may want to do this as soon as possible since it’s a large file and may take a while).
Launch the game after the clock strikes 5pm PST on Friday and before 11:59pm on Saturday

Interesting facts and tips about PSO2

This closed beta test will feature fully localized text and character voices completely re-recorded by voice actors in English.
The game will launch first on Xbox One only. We haven’t announced the launch date yet, but it is slated for this Spring. The PC version will follow (date TBA).
The character customization system is powerful and worth spending some extra time with.
There are 4 unique races and 9 classes to choose from, with 18 distinct weapon types.
Procedurally generated environments add to replayability.
Players will retain their progress from the closed beta test.
Players can claim some items after logging in and those who answer the call during “Urgent Quests” have a chance to obtain special in-game rewards that can be used when the game launches in Spring 2020.
On Friday, February 7th, there will be two “Urgent Quests” (all times PST):
8:00–8:30pm Cradle of Darkness
10:00–10:30pm Giant Automata: The Awakening
On Saturday, February 8th, there will be five more “Urgent Quests” (all times PST):
7:00–7:30am Cradle of Darkness
1:00–1:30pm Giant Automata: The Awakening
5:00–5:30pm Cradle of Darkness
8:30–9:00pm The Raging Obsidian Arm
9:00–9:30pm Elder of the Unfathomable Abyss
There will be a special in-game concert featured on Saturday night, February 8th at 8:00pm PST. Concertgoers can meet in the Ship’s Shopping Plaza for what should be a memorable performance and receive multiple buffs afterwards.
You may come across some text formatting or other issues. We are aware of some and are actively working on them, and we may find more during this testing weekend. The game is not yet final and we appreciate your patience as we squash bugs!
You can update the game that you have downloaded for the upcoming Open Beta Test and launch without having to redownload the game. That’s helpful, because the game is large, coming in at 68.4gb.
Social media channels to follow for news, updates and PSO2 goodness:
Twitter: @play_pso2
Instagram: @play_pso2
Facebook: @PSO2Official

The post Phantasy Star Online 2 Closed Beta GIVEAWAY! Play PSO2 today! appeared first on MMOByte: Your #1 MMO Portal – MMORPG News, Reviews, Gameplay.

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Crimson Desert – Pearl Abyss Reveal Additional Information and Screenshots

Crimson Desert – Pearl Abyss Reveal Additional Information and Screenshots

Black Desert Online was released back in 2015. By today’s standards, that means that the game is old. Dated. Almost obsolete in terms of graphics, combat, gameplay.
While admittedly, I don’t believe that’s true, the game is still outstanding in every one of the aforementioned categories, the fact remains that both Pearl Abyss, and even gamers of this generation themselves are definitely of that opinion.
Black Desert Mobile just launched and it has already garnered over 20 million players.. which is approximately two thirds of the entire Black Desert playerbase. Yes, there is over 30 million players within the Black Desert game-verse as of January 2020, which was when we received our last update on player numbers.
Why wouldn’t Pearl Abyss take this opportunity to capitalize on the franchise and create a pre-sequel-spin-off, right?

So when last we spoke about Crimson Desert, which was a few weeks after the announcement, we knew, what? The game was going to be an MMORPG, that it was going to use new tech to develop the game, and.. it would feature a separate timeline. I think that’s pretty much it.
Well, not only do we have a full trailer for the game – which I’m sure you’ve all watched and noticed certain.. I dunno, I’m not gonna say “similarities to a certain popular TV series” but “similarities to a certain popular TV series.” The trailer itself was pretty cool though, it just didn’t really reveal much.
However, recently there have been not only new information, but also new screenshots released onto the internet – which is what you’re all here for. Now initially, Crimson Desert was being developed with the goal of telling the history of Black Desert – delving into the game’s past.
But over the course of the development process, Pearl Abyss, the team developing the game realized that they wanted to do more.. they wanted to explore more, they wanted to show more, and thus the story, the game, evolved into something that was much more original.
Something that was less connected to Black Desert and featured different lands, a different narrative, and even different characters all together.
While again, the game was developed initially as a prequel, and therefore shared a lot of the same environments, it seems as though Crimson Desert is re-creating the vast majority of the landmass we get to explore.
According to Pearl Abyss specifically, there will be a few “identifiable in-game homages,” but they wanted to create “entirely new worldviews, religions and characters unique to the world of Crimson Desert.”
Which is a fantastic change – and one for the better. Don’t get me wrong, Black Desert has an exceptionally stunning world. However, it already exists within Black Desert. We don’t need the world re-created in a new engine.
And Pearl Abyss apparently came to the same conclusion, and not a moment too soon. Not only will the majority of the world be completely unique to Crimson Desert, but Pearl Abyss wanted to expand a little on the narrative as well.
Black Desert Online has a story. A narrative that drives the game and the player ever forward… one that 99% of the playerbase doesn’t know exists, ironically enough, because it just doesn’t serve any purpose, and I’ll be the first to admit, as a fan of story in MMOs.. is actually very, very poorly told.
Crimson Desert aims to change that by providing a much stronger narrative, offering players a much more prevalent questing system. According to Pearl Abyss, Crimson Desert is going to provide players an “immersive single-player campaign teeming with engaging quests based on the exploits of many mercenaries you’ll find available for hire.”
This is.. interesting. Probably the most interesting of the entire announcement and perhaps more so than any additional information revealed thus far.
See, they mention it’ll be a “single-player campaign,” not that it’s going to be a campaign that is doable “solo,” meaning that – at least pertaining to this specific form of content, there will be no option for anything but solo play.
That defeats the purpose of an MMO, but at the same time Pearl Abyss know that PvE content is crucial to the success of the game. They need something different to Black Desert.. lest they provide competition for their own game.
Whether solo-play for this specific form of content will remain or they’ll open it for larger groups is up for discussion, but they did make a note to state that there will be a substantial amount of content that is found in more traditional MMORPG format.
Also worth mentioning are the NPCs, which Pearl Abyss claim have their own unique, personal backgrounds and stories that are entwined with not only the character you’re playing, but also the band of mercenaries that follow you.
These stories, the quests you take, the journey you go on, everything you do, every decision you make will have an effect on the game. Or – again, so they claim. I think this is a little grandiose, honestly, and feel like they’re perhaps exaggerating just a little bit like most developers seem to do.
I don’t doubt you’ll have options that will change dialogue, or maybe result in different gear or maybe even something a little deeper, but I wouldn’t expect more than that. I’d love to be proven wrong, though.
Finally, I believe that open-world PvP was confirmed in something they mentioned: “The biggest friend or foe, as in any MMORPG, will be the player right beside you.” That sounds like open-world PvP, right? Of course it does. How else would the guy playing right beside you be your biggest foe?
Crimson Desert could be something truly epic. The funding the game is no doubt going to have is off the charts. The success of Black Desert Online, the success of Black Desert Mobile.. they’ve made a fortune off of the IP thus far, and with the expansion onto almost every gaming platform, they’re only continuing to grow larger.
I’m excited to see where the game ultimately ends up going, but I have a few concerns that will need to be answered, or at the very least elaborated on before I get my hopes up.
On the one hand, I love that Pearl Abyss have taken feedback and player opinion into consideration and have realized that while yes, Black Desert struck gold with their style of game, nobody wants to play two different versions of the same game.. Black Desert is all about grinding.
It takes a lot of time, it takes a lot of dedication. Splitting that time between two different games would be impossible, so it’s refreshing to see they understand this, and have provided various other types of gameplay to occupy players – content that won’t require mindless grinding.
Now my concern is that I’m not entirely certain what form this will take, because if it’s just questing.. yeah that won’t really fly. I’m still waiting to see their thoughts on dungeons, raids and other more traditional MMORPG features found in almost every other MMO out there.
Then I’m concerned that they’re going to be creating additional competition for themselves. Like, don’t get me wrong. They’re developing DokeV as well, which is another MMORPG, but it’s a cute monster-collection MMO that will likely not impact Black Desert in any capacity.
But if the goal is to create something like Black Desert.. but prettier, then what happens to Black Desert as people migrate over to Crimson Desert? You know? And then finally, comes the methods with which they monetize the game, and the business model.
Buy-to-play works well, but Pearl Abyss offer much more than should be offered in a buy-to-play game to players via the cash shop.. and you can see this sentiment echoed throughout the community.
I know it’s going to be a South Korean MMO.. but I hope they listen to the community and don’t riddle the cash shop with items that ruin the game or give advantages to players with larger bank accounts.
But that’s pretty much it. All the info we’ve been made aware of up until this point, and my thoughts on the game.
Crimson Desert doesn’t have an official release date currently, nor is it confirmed whether or not the game will be launching in English at the same time as the South Korean version but Pearl Abyss are looking to open Beta testing this year. When specifically is anyone’s guess but it’ll likely be this year nevertheless.

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The Seven Deadly Sins: Grand Cross Opens Pre-Registration

The Seven Deadly Sins: Grand Cross Opens Pre-Registration

I loved the Seven Deadly Sins Anime. I’ve watched every incarnation of the Anime I could find, but I had no idea the game was launching onto mobile devices until earlier today when someone mentioned it. Naturally I had to delve into what it was because I couldn’t.. not play the game. No way.
Unfortunately, the game is currently only available in South Korea and Japan.. well, right now, anyway. Thankfully, Netmarble made the announcement recently that The Seven Deadly Sins: Grand Cross would be releasing worldwide this year, with pre-registration being available right now through the App Store and Google Play.
Again, I’ve never played the game, but supposedly, it was one of the highest grossing most played mobile games both within South Korea and Japan alike.

The game is a brand new turn-based RPG that utilizes a strategic dynamic combat system, combining cards together to trigger “Ultimate Moves.”
There’s quite a bit of customization accompanying the game, with players being able to not only recruit The Seven Deadly Sins and all the characters that make up the Anime and Manga, but also providing us with the ability to dress them up in completely different outfits – even going as far as creating outfits exclusively for this game.
Outfits not found anywhere else! This includes hairstyles and accessories along with clothing options. Finally, not only are there traditional PvE options, including multiplayer co-op, but there’s PvP if you feel sassy and wanna test yourself and your abilities.
In Grand Cross we’ll be able to experience the story retold in beautiful 3D animated cutscenes. I’ve seen them and they look damn good. This is something that both looks and sounds like a ton of fun to play.
I’ve never really been fond of card games in any form but I feel like this’ll be alright. The game looks solid enough that it shouldn’t be much of an issue.
Being able to play through the story of the Anime though in any capacity is enticing for me. As I mentioned, I love the Anime and the world that was built. Being able to explore and exist within it is a chance I’m not gonna pass up.
What’s more, the original Japanese voice actors reprise their roles in the game. I love that Japanese games, even Japanese mobile games take this approach and make certain the quality of their games – the quality of the voice acting in their games is of comparable quality to the Anime series they’re based on.
There are pre-registration bonuses available for players that pre-register for the global version of the game before it launches, and honestly – why wouldn’t you anyway? It literally takes seconds to do and you get free stuff. Like.. who wouldn’t want free stuff?

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Nintendolls: The Secret Mansion

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Blue Protocol – Bandai Namco “Confirm” English Release

Blue Protocol – Bandai Namco “Confirm” English Release

So I’ve received countless DMs on Twitter, messages on Discord, and.. well I’ve received a lotta messages over the last 24 hours regarding Blue Protocol.
Here I was thinking this would be a nice, relaxing weekend away from home, but when I heard the news I flew home as fast as I could, recorded this and decided to post it as fast as I could.
This is important information after all!
Okay, jokes aside, there was a Reddit post made over the weekend by a user named Seven linking to a job posting by Bandai Namco.
The job posting in specific is in Japanese, ’cause.. I mean naturally. Why wouldn’t it be? The game and company are both Japanese so.. Now, I’m going to take a moment and go over exactly what they’re looking for and what this means for the game and its Western release.

Now, Bandai Namco are looking for a “Localization Director,” that will be in charge of localizing Blue Protocol. They will be in charge of General UI, text, cutscene voices and.. yeah, I don’t know what “culture rise” means. Not at all.
This is probably just a translation issue and would make sense if I spoke Japanese. A little further down they note that regarding the translation and recording work – so recording work meaning the cutscene voices mentioned, will have “culturization instructions” provided by publishers in each region.
I think – and don’t quote me here as this is all purely speculation – that “culturalization” is more to do with making the game make sense in each language it’s released in.
Take Anime as an example. Some jokes don’t make sense in Japanese, but when translated into English, although technically they’re a little – and hell even sometimes a lot different – they make sense to us. Though they lose the initial meaning, we’re still capable of understanding and following along with it, and I feel that’s where they’re going with this.
A little further down they mention that they want someone with development experience with consumer titles released worldwide.
A lot of information thus far is pointing towards the fact that Bandai Namco are aiming to release this everywhere throughout the world, right? Like, “publishers in each region,” “culture rise rooted in each region,” “general localization.”
I mean yes, even further down they list that they’re looking for someone that has Localization work experience, and English language skills, along with Overseas work experience. This right here, this is the part you’re looking for.
Bandai Namco have officially confirmed that they are looking for someone that has work with localizing games in English, and preferably have experience with localization in English while working overseas specifically. Then they go on to say they want someone aggressive, that can take initiative preemptively without input from the company itself.
And that’s the entire job posting.
It’s exciting. Finally, after what? Half a year or more, months after their first beta – which is still under NDA by the way, we finally have a confirmation that we’re going to get the game.
When some Reddit user – I forget who, mentioned that the game would not release in the West and that Bandai Namco had no intention of releasing over here, people lost their minds. Yet I told people to relax, because that just meant that specifically, at that single point in time they weren’t ready to release outside of Japan.
I’d much rather have them focus on developing a good game for Japan first, and then release worldwide later on, after the game is worth playing. And they did – months passed, they remained pretty silent on the matter, but they gave us the news we wanted, the news we needed this year: Blue Protocol is getting an English release.
Blue Protocol is probably 2020’s most anticipated MMORPG. Not only does the game look ridiculously good, but players have confirmed that it plays equally as good as it looks. I’ve seen various videos from the game – showing footage, actual gameplay footage, battles, showing other players out in the world, and I’m very impressed.
But I mean.. I’m a pretty large Bandai Namco fan. I love the Tales of game series, and they develop them – Tales of Arise looks so good, I feel like this is probably one of my favorite developers right now. Code Vein, Tales of Arise, God Eater 3, Digimon Story Cyber Sleuth, and now Blue Protocol in English? Hell yes.
A AAA MMORPG title developed by a company with tons of funding as opposed to some small indie dev that is going to take a decade to release, and even then.. we all know how most of those turn out. The combat is pure action combat.
From the various videos I’ve seen – which I won’t link to here because the game is still under an NDA and I don’t feel like getting in trouble because of that – it looks similar to KurtzPel. Probably even better than KurtzPel, honestly, and KurtzPel is an action-game that prides itself on its combat.
It looks like what KurtzPel should’ve been if it were an MMO. There are various traditional classes you can choose between, there’s plenty of character customization, and the game is going to be completely open-world. I think the towns might be instanced?
Honestly that’s probably the only info I’m not entirely certain on, but you’re supposed to be able to see hundreds of other players out participating in content – as players confirmed during the beta.
I know a lotta you have been looking forward to the game, and the news that you’ll be able to play the game. I know you were all destroyed when Nexon cancelled Peria Chronicles. When Genshin Impact turned out to be a 4-player co-op RPG instead of an MMO you were a little disappointed but the game looked too good for you to really care that much.
Project BBQ? Hah, that isn’t coming out any time soon. It is a Nexon MMO after all and we all know how Nexon MMOs go. They’re all Anime games that we’ve been looking forward to over the last several years. I’m a huge Anime fan, I love Anime, Anime games and Anime MMOs. So knowing this is coming out in English is a treat for me.
It doesn’t currently have a confirmed Western release date – it doesn’t have a confirmed Japanese release date yet. It’s expected to release in Japan this year, but given that they’re already looking for a localization director.. means that they’re interested in getting this started as soon as they possibly can.
While it’s highly unlikely we’ll see an English release this year, it’s definitely a possibility to get the game in 2021, with either an Alpha or Beta test this year.
And that’s it. You’ve all been asking for anything regarding the game, and here you have it. An official confirmation that the game is not only going to release in English, but probably other languages as well, which is even more exciting! And the game will have fully-English cutscenes and audio.
Here’s hoping it’s Bandai Namco quality and not your traditional South Korean MMO voice overs.

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Where the Milk? : II – The Return of Mrs. Megamounds

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After the Christmas Eve disaster at Meet and Fuck Mall, Ms. Megamounds, director of the big TV channel, was left without work and no money! Desperate to continue to lead a lavish lifestyle, the brave haired beauty discovers a new career using the only talent she has: a living doll, a sex doll and a milk machine!
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