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MMORPG News: Upcoming MMO “Project BBQ”, “Population Zero”, A:IR News, Lost Ark Gets Publisher

Upcoming MMO “Project BBQ”, “Population Zero”, A:IR News, “Atlas” fails

It’s been two weeks since my last news article, ’cause.. y’know, Christmas and all. Knowing this, I would like to point out that there’s probably more news here than normal.
So, you might want to take a few extra minutes to sit back and get ready for 2018’s last Weekly Byte of MMORPG News!

Atlas

Let’s start this off with December’s biggest dud: Atlas.
Atlas is Wildcard Studio’s newest game, supposedly being the “MMO version of ARK”, with Wildcard both boasting breathtaking graphics and vistas, and claiming they can hold a whopping 40,000 concurrent players per server.
People were very, very excited for this news. And they had every right to be. My wife MrsStix and I both thoroughly enjoy ARK and I have to say.. a pirate-themed version of it would be great fun.
However, after repeated delays over the week leading up to its launch into Early Access, the game finally became available for select streamers to show off to their viewers.
All that was shown was.. blank login screens, time-outs, bugged server selections, the same textures as ARK and, somehow, worse combat and optimization.
If you played ARK when it originally became available for players to try in Early Access you may recall that it was a buggy mess as well. Or, a.. buggier mess than it is now.
So this was no surprise to me, and to a lot of players that were on the fence about trying it out. However, Atlas’ population continues to rise day after day – even despite the lag making it almost impossible to play.
The population peaked at 53,000 concurrent players last night which is insane. Reception has been very, very, critically even, negative, with almost 80% of Steam reviews claiming it’s absolute garbage.
What this should teach people though is when a game launches into Early Access – Atlas included, which is scheduled to remain in Early Access for up to 2 years.. instead of throwing your money at a barely-functional game, give them time to fix it.
They’ll need it, like most Early Access games do.

Lost Ark

In surprising news, Lost Ark has found a Russian publisher.. before finding an English publisher. Mail.RU, the Russian Internet giant has recently been revealed as Lost Ark’s publisher in Russia.
ArcheAge, Perfect World, Dragon Nest and even Allods Online are all published in Russia by Mail.RU, so it came as no surprise to me, personally, that they would be the publisher Smilegate went with.
While Smilegate have signed a contract however, no specifics have been given pertaining to a scheduled Russian release.
Closed Beta is scheduled for next year, and Founder’s Packs have even gone on sale in preparation for their launch but that’s all we’re currently privy to.
No information on a North American or European release yet, though, much to the dismay of the Western populace.

Ashes of Creation

Now to upset more fans of Ashes of Creation with some.. unsettling, very disconcerting news.
I’ve talked about how I think putting time into the Battle Royale; Ashes of Creation: Apocalypse was a step in the wrong direction to me.
Intrepid Studios, the team behind Ashes of Creation launched Apocalypse for players to participate in almost two weeks ago now. However, as of the 27th, Intrepid shut down the Battle Royale stating that they had a good “test phase”.
No information on the shut down was given on their forums, website, or even their Twitter, instead, keeping the announcement directly on Discord and Discord alone.
This upset players – a lot of players. Intrepid introduced a functional cash shop in-game and then shut the game down without warning most the playerbase. The game will remain offline until January 11th where they have plans for “controlled test weekends” only.
Now I’m not hating on Ashes of Creation here, nor Intrepid Studios. I’m merely claiming that they’re devoting time and money to continue developing the Battle Royale – including introducing a cash shop into a “test phase”.
The official forums for Ashes of Creation also abruptly went offline on the 18th and as of writing this on the 28th, the forums have yet to come back online.
I’m not claiming that the forums were taken offline as well to.. I guess mask the discontent, the dissatisfaction, that the playerbase were showing during the test and after the test concluded.
I’m merely saying that it’s quite the coincidence that the official forums are unable to have players complain on.
Either way, I’m curious where both the official Ashes of Creation MMORPG and the Apocalypse Battle Royale will end up.

Project BBQ

Yes.. Project BBQ, as in.. Barbecue. This is probably the stupidest acronym they could’ve come up with but do note that that isn’t the final name for the game. Just like Project DH was Dragon Hound, I’m sure BBQ is something equally as.. well thought out.
But I digress. Nexon actually revealed Project BBQ a couple days ago and I have to say.. it looks incredible.
If you’ve ever played En Masse’s Kritika MMO, then you’d notice quite a few similarities. Although it also looks a lot like Dungeon Fighter Online.. which coincidentally shares the same developer, Neople.
Project BBQ, which doesn’t sound any better regardless of how many times I repeat its name is a 3D action MMORPG being built on Unreal Engine 4.
However the game doesn’t have any estimated South Korean release, let alone any form of international release so.. other than the amazing action combat shown in the trailer and amazing graphical style, not much is known about the game.

Population Zero

Enplex Games, the Moscow-based game developer recently revealed that they are currently recruiting pre-Alpha and Alpha testers for their new upcoming Sci-fi themed survival MMO: Population Zero.
Population Zero has a lot of common survival features such as housing, gearing, harvesting, crafting and more that are learnable through a “technologies” tab, similarly to how ARK: Survival Evolved handles theirs.
Not much is known about the game yet other than what I just mentioned so here’s hoping Enplex reveal additional information and an actual, finished trailer sometime in the near future.

Ascent: Infinite Realm

For those of you that have been eagerly anticipating any and all news pertaining to Ascent Infinite Realm.. well, you’re in luck. Kinda. Bluehole have released new information regarding dungeons, or more specifically, “solo dungeons”.
This is a new, innovative feature targeted specifically at today’s MMO gamer mentality: solo play.
We all know that the majority of MMO gamers these days prefer solo-play over group-content, so, Bluehole have introduced dungeons for solo players in mind.
So.. yup. That’s it for the next couple months.

Final Fantasy XIV

In preparation for Final Fantasy XIV’s upcoming 4.5 patch, Square have went ahead and updated their website to reflect the changes and additions being made to the game.
These include things like an extension to the main scenario, the Return to Ivalice dungeon, the new Blue Mage job, the new events surrounding the job, side story quests, Doman Mahjong, a new Air Force One mini-game, a new dungeon called “The Ghimlyt Dark”, the new Custom Deliveries feature, new mounts, new minions, new hairstyles and new emotes.
So if you’re interested in Final Fantasy XIV and want to learn more.. head on over to their website!

Guild Wars 2

I don’t even remember the last time I did a Guild Wars 2 piece. Regardless, ArenaNet have announced that the next Living Story, titled “All or Nothing”, will be going live on January 8th, 2019.
ArenaNet describes the update by saying “As the Commander heads toward the ultimate showdown with the Elder Crystal Dragon Kralkatorrik, Tyria’s entire landscape stands to be reshaped”
Included in the update is the new Thunderhead Peaks map, the legendary longbow Pharus, a new mount mastery, Bond of Faith, the new Diviner gear set, Siren’s Reef, a new fractal for players to complete, and the new Dragonsblood weapon set.

And.. actually, that was it. There wasn’t as much news over the last 2 weeks as I thought there had been.
Regardless, we had some juicy little tidbits for games yet unreleased – hopefully that’s enough to satiate people’s appetite going into the new year. If not, then tune in next week for another “Weekly Byte of MMORPG News” video.
I hope you all had a fantastic Christmas. I got to celebrate it with my wife, MrsStix, got some cool presents, ate a lot, y’know.
Here’s looking forward to what 2019 has to offer us!

The post MMORPG News: Upcoming MMO “Project BBQ”, “Population Zero”, A:IR News, Lost Ark Gets Publisher appeared first on MMOByte: Your #1 MMO Portal – MMORPG News, Reviews, Gameplay.

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Top 10 Most Played MMORPGs in 2019 – What MMOs SHOULD You Be Playing!?!

Top 10 Most Played MMORPGs in 2019 – What MMOs SHOULD You Be Playing!?!

It’s that time of the year again. Almost Christmas – and subsequently the end of the year.
With the end of the year being right around the corner, we’re left once again wondering what MMORPGs are worth our time going into 2019.
While I will do a video on that sometime in the future, I’ve had a plethora of requests to do a follow-up to our most viewed video of all time: “The Top 10 Most Played MMORPGs in 2018”.
So in this video, I’m going to address the most populated MMO and MMORPG alike going into 2019. I will be including non-traditional MMOs in this video as well, so do take note of that.

Final Fantasy XIV

Final Fantasy XIV is one of the few pay-to-play MMORPGs left capable of maintaining a subscription-based model.
Many other MMOs like Rift, Aion, WildStar, Lord of the Rings Online and a plethora of others had to swap to a free-to-play model to survive, but Final Fantasy XIV proved that people are more than willing to pay for quality.
Unlike a lot of currently popular MMOs, Final Fantasy XIV employs a tab-target combat system. Some people are turned off by the lack of action combat and by the long global cooldown on skills at lower levels, but honestly.. I’ve not had any issue with it.
The game has one of – if not the largest focus on story that I’ve come across in an MMO. I’ve never, personally, been as engaged in the story of an MMO as I am in Final Fantasy XIV’s.
It also has one of the most unique classing systems I’ve come across, allowing for every single class in-game to be leveled on a single character.
Although the game lacks a little in terms of character creation initially, it does offer an extensive customization system in-game with which you can personalize your character to quite a significant degree.
Official numbers haven’t been given recently, but various unofficial sources put Final Fantasy XIV in the five most populated MMORPGs on PC to date, having hundreds of thousands of active players as of December 2018.

Elder Scrolls Online

The Elder Scrolls Online is one of the few buy-to-play MMORPGs capable of maintaining a purchase-to-play model.
This means that players are capable of purchasing the game a single time and playing it forever without paying a single cent more.
However, like a lot of non pay-to-play MMOs, ESO offers players the ability to upgrade their membership with the addition of “ESO Plus”, providing players access to every DLC, additional crowns, gold and XP boosts and more.
The Elder Scrolls Online employs action combat, but puts a.. different twist on it with their unique class system.
It allows for players to live out their weirdest, wildest class fantasies – a robe wielding barbarian, a staff wielding, fireball shooting assassin.. you name it, you can probably do it.
ESO also has a fairly large emphasis on story-telling, with each area being influenced by its own unique story in some way. This makes zones more fun to play through and provides reason to visit other areas or level as other races.
Like Final Fantasy XIV, the character creator leaves a little to be desired and some things are locked behind a pay-wall, but otherwise you can customize your character to a fair degree.
Once again, official numbers have yet to be given but various unofficial sources put ESO in the five most populated MMORPGs on PC to date, having hundreds of thousands of active players as of December 2018.

MapleStory 2

MapleStory 2 is, actually, a newer MMORPG. It is completely free-to-play and released late in 2018. Players are capable of going directly to their website right now, downloading it, and playing it.
MapleStory 2 offered players that purchased a Founder’s Pack a “Premium Club Membership”, granting increased XP from monsters, money, and other bonuses.
The game employs a pretty cute action combat system. It may not be as flashy as most the other titles in this list but that doesn’t detract from gameplay.
For an Anime-inspired MMORPG, MapleStory 2 offers players quite a bit in the way of character creation. I was shocked when I saw this because traditionally, Anime MMOs aren’t known for their large selection of customization options.
Official numbers have yet to be given as of December 2018, but according to the Steam charts and percentage of players playing directly through their Nexon launcher, we can safely assume they have an average concurrent playerbase around 20,000.

RuneScape

Both RuneScape, Old School RuneScape, and the recent introduction of RuneScape Mobile have turned RuneScape into one of the most played MMOs on the web.
All 3 iterations are completely free to play, but house different playerbases.
RuneScape also offers players the option to purchase a VIP membership – although unlike most free to play MMOs, it doesn’t offer the same kinds of bonuses. No XP or gold boosts here, boys!
The game offers traditional point-and-click, tab-target combat. The combat can be quite slow at times, especially early on, but as you get a better grasp of the game it becomes much more engaging.
There really isn’t much in the way of character customization, but I mean.. that’s to be expected. It was released back in 2001.
Official numbers have yet to be revealed for December 2018, but RuneScape Mobile has over a million players, and both PC versions cumulative total number in the hundreds of thousands as well.

Burning Soul Worker

Burning Soul Worker is a private server based on the Anime-MMO, Soul Worker Online.
Burning Soul Worker is completely free to play and offers players probably the most complete action Anime experience outside of MapleStory 2.
The game is hub-based, having players form parties in various towns and take quests that require you enter a large variety of instances. I know this can be a turnoff for some players, so I’m making note of it now.
It is a very story-driven game with each action you make in-game being a direct result of the ever-evolving story.
The character creation is very basic, like most Anime MMOs tend to be. However, there are a large selection of outfits, hairstyles, colors and more to choose from both in-game and via the store that it provides quite a bit of character customization.
Official numbers for the game are unavailable, but unofficial sources put the active population at quite a bit more than Gameforge’s version.
Which is understandable, because.. Gameforge kills games.

Guild Wars 2

Guild Wars 2 is free to play, technically, but requires the purchase of each expansion to actively participate in end-game content. So, it is, once again, technically, one of the few buy-to-play MMORPGs capable of maintaining its.. unique business model.
Guild Wars 2 makes use of a level-scaling system, scaling players to the maximum level-range of the zone you’re currently in. This makes it possible for max level and max geared players to return to lower leveled areas to help with world objectives and quests.
The game also utilizes a very unique class-system. The classes themselves are traditional in nature, but the skills you have access to are dependant on what kind of weapon you have equipped, both on land and in water.
This is something I don’t really see done in many games, and especially MMOs.
Guild Wars 2 uses an action combat system that makes very good use of weapon swapping – meaning you’re required to micromanage what you have equipped at what time.
Like Final Fantasy XIV, Guild Wars 2 offers a fairly standard character creator but provides players access to a very, very in-depth customization system for players to play dress-up in.
And we all know that MMOs are only as good as the outfits we get to dress our characters in.
Official numbers are unavailable, but unofficial sources have the game at at least over a hundred thousand active players, still.

Blade & Soul

Blade & Soul is one of the few free-to-play MMORPGs left with any semblance of a population.
It launched to over a hundred thousand players and has dropped down quite significantly over the course of the year.
Blade & Soul offers some of the best character creation in an MMORPG – providing players access to gorgeous characters, if a little.. overexaggerated. Especially their fingers. I’ve never seen someone with 2-foot long fingers.
Blade & Soul, like most free-to-play MMOs has a VIP membership offering things like additional daily rewards, increased XP, gold and other currencies, and discounted cash shop items.
The combat is completely action-oriented and makes heavy use of a combo-system, allowing players to combo skills together to make for some pretty slick combinations. And yes I’m well aware I made extensive use of the word “combo” in that sentence.
As I mentioned, the game at one time had well over a hundred thousand players. These days, with all the merges that took place, the population sits at less than 20,000 active players.

Warframe

Warframe is a free to play scifi action MMO. Or, kind of an MMO. It’s no less an MMO than games like Vindictus, Phantasy Star Online 2 or Soul Worker Online are, but it’s far from an MMORPG.
Warframe, like the aforementioned games, is a hub-based game that has players participate in mission-based content.
Unlike the aforementioned games, however, Warframe provides players the option to set their group to “public”. This promotes activity in the community by allowing random players to join your group and complete quests alongside one another.
That is where the “MMO” aspect of Warframe comes into play: By giving you the option to group with and meet new people outside of your social circle.
Combat in Warframe is interesting. It’s complete action – but relies on things like guns, bows and melee weapons unlike traditional MMOs.
There is no character creation, but there is quite a bit of character customization in the form of “Frames”. You can adjust what pieces of gear you have visibly equipped and what colors each of them are.
Numbers have not been officially reported on for Warframe, but if you take Steam, the official Warframe launcher, and the new Switch release, you’re looking at a solid several hundred thousand concurrent playerbase.
Meaning it likely has more players than any MMO here other than WoW.

Vendetta Gaming Network

I’m mentioning this because the cumulative total of their three games totals in the tens of thousands.. and I love the games that are published.
NosTale itself has tens of thousands of active players, moreso even than Blade and Soul or TERA, surprisingly.
Scarlet Blade and Eden Eternal, admittedly, have a smaller population but these are some of the only remaining Anime inspired MMORPGs left on the market with a population outside of, perhaps, Aura Kingdom.
Scarlet Blade is the only game of its kind, offering complete nudity and features not found in other MMOs.
All 3 are tab-target, with both Eden Eternal and NosTale being Anime MMORPGs.
Scarlet Blade has some pretty impressive character customization, and Eden Eternal has more outfits than I’ve ever seen in an Anime MMO.

Lineage 2: Classic

Lineage 2: Classic is a free to play MMORPG that was re-released by NCSoft in an attempt to play off of some nostalgia surrounding the game.
The game doesn’t offer much in the way of character creation or character customization unfortunately.
Its combat is fairly traditional tab-target.
It does have a VIP membership that offers things like increased XP and SP, increased item drop rate, a daily box and other handy little boosts.
Lineage 2: Classic’s population is actually higher than I would’ve thought. I’d heard good things about it, but currently it sits at around 30,000 concurrent players split across their servers.
To put that into perspective, the non-classic version has around 12,000 players.

Black Desert Online

Black Desert Online is one of the few buy-to-play MMORPGs capable of maintaining a purchase-to-play model.
The game has what is generally considered the best character creation in an MMORPG, ever. It also has what is, once again, considered the best action combat ever released in MMO-form.
It doesn’t have as many outfits as other games like Blade and Soul so the potential for character customization is a little lower, but the sheer control you have over your characters appearance is.. ridiculous.
BDO doesn’t really provide much opportunity to keybind skills to your action bars so instead you’re required to remember unique button inputs to utilize your class to its fullest extent.
Official numbers are unavailable, but unofficial sources have the game at at least over a hundred thousand active players, even with all the outrage the game gets.

World of Warcraft

I know, I know. Some of you guys love WoW, others hate it. But the fact of the matter is, World of Warcraft is still the number 1 most played MMORPG on the market as of this video.
WoW has maintained a pay-to-play model ever since its release and shows no signs of that changing.
The combat is tab-target, and the game doesn’t really provide much in the way of character creation. There are so many expansions and so much content out though that there are more outfits and sets than probably any other MMO.
Blizz have refused to release information pertaining to the active subscriber-population since Legion, but even at their lowest point with Warlords of Draenor, they still had upwards of 5 million active players.
Battle for Azeroth has been reported to not be in that situation yet, but the future remains uncertain.
So.. That’s my list of the most populated MMORPGs going into 2019. Yes, some are as low as the tens of thousands but that’s the kind of situation we’re in right now.
So many MMOs have populations that number in the hundreds that really.. having a game that has a few thousand players is now considered “fairly populated”.

The post Top 10 Most Played MMORPGs in 2019 – What MMOs SHOULD You Be Playing!?! appeared first on MMOByte: Your #1 MMO Portal – MMORPG News, Reviews, Gameplay.

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The post God Eater 3 Download PC + Crack appeared first on SKY OF GAMES.

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Is Black Desert Online Worth Playing In 2019?

Is Black Desert Online Worth Playing In 2019?

So back in November last year I did a video titled “Is Black Desert Online Worth Playing In 2017?” Since 2018 is finishing up and we’re beginning 2019, I wanted to take the time to run through the game again and see how it’s doing going into 2019.
Now I would like to preface this video by saying that this video is sponsored, however, that won’t stop me from giving my honest opinions on the game. I’ve never been one to bite my tongue and sometimes that leads to a large influx of dislikes.
What can you do.
If you want to download Black Desert Online, I have a link in the description that will give you a 7-day free trial of the game. So hit that up if you’re interested.
Anyway, I’ve played Black Desert on and off since it launched. I was one of the first people to purchase the game for my sister, Wiggy and I because we’d been playing TERA for a long while and needed a change of pace.
BDO looked like it would offer us the change of pace we needed, providing better action combat, flashier graphics and a large, new world for us to explore.
And while we’ve had our ups and downs with the game, we’ve found ourselves coming back to it every few months to see what’s new. What’s changed.
So naturally when Pearl Abyss announced the new Drieghan expansion, I couldn’t help but have my interest piqued once again. I figured I’d jump back in and see what the new expansion and new continent was all about.
Then I learned that they were also releasing a new Archer class, so opted to wait and try both at the same time. I figured I could kill two birds with one stone.
The new Archer class was actually released just last week and I have to say, it’s probably the most fun class outside of the Striker for me.
It’s very fast, very mobile and probably allows for some of the most effeminate male character creation in-game currently. And I know how much women are into that – that’s why Korean dramas and K-pop is so popular.
Knowing this, I went for one of the prettiest not-at-all-Legolas-inspired male archers I could.
Black Desert, with the addition of Archer has 17 unique classes: Archer, Warrior, Ranger, Sorceress, Lahn, Berserker, Tamer, Striker, Musa, Maehwa, Mystic, Valkyrie, Kunoichi, Ninja, Dark Knight, Wizard and Witch.
Some of the classes, like Kunoichi and Ninja or Musa and Maehwa share similarities but each class is still different enough to warrant a separate class.
The game, to date, is still probably the most visually stunning MMO on the market.
They released a Remastered version of the game recently that made it look even better and even went so far as fixing some of the optimization issues that plagued the game but hands down.. there isn’t a better looking 3D MMO out there.
The combat, as I mentioned earlier is real-time action combat. Unlike most MMOs that allow the player to turn on and utilize multiple action bars, BDO actually gives you a few slots to toggle specific skills to or line with potions and buffs.
Therefore you’re required to actually learn your rotation and skill combinations otherwise.. well, you’ll end up sucking. Which I do because I’m old and my memory is terrible.
I mean don’t get me wrong – it isn’t bad. It just sets the skill-bar a little higher and requires you not only focus a little harder but also take the time to commit the combos to memory.
Thankfully each class plays very differently, making for a lot of replayability. Although I cannot fathom someone having and simultaneously playing 16 different characters to a competitive level.
Memorizing 16 different playstyles and sets of combos would.. oh, man, I don’t even want to think about it, actually. Nevermind.
The amazing combat and breathtaking graphics aren’t all that the game has to offer though. Honestly, neither are the selling point of the game nor are they the most discussed.
The most important aspect of BDO is actually.. you guessed it.. the story! – I’m kidding. The most important aspect of BDO is actually its character creator.
Never have I had such control over my appearance in an MMO.
You have the ability to individually change lengths of your characters hair, eyelashes, eyebrows, change the entire body and facial structure by dragging their face and body around.
I know a lot of players that just spend hours in there attempting the perfect character. They never succeed, obviously, but that’s what multiple character slots are for.
Then.. comes Life Skills. Professions consisting of Gathering, Processing, Cooking, Training, Fishing, Hunting, Trading, Farming, Sailing and Alchemy.
Life Skills can be developed through the accumulation of experience points, just like leveling your character. By earning experience in each individual Life Skill they will slowly advance through various ranks.
One of the aspects that most interest me in BDO is that you can play in two very different ways.
You can play it like a traditional MMO – grinding out monsters for XP, leveling, powering up your skills and earning gear.
Alternatively, you can play the life of a crafter or gatherer – you can play in a way that all but avoids combat and grinding monsters for XP. Something I believe was only doable in one other MMO: Mabinogi.
It’s.. interesting. Fascinating, even.
The only thing that I think Black Desert Online lacks is dedicated instances, like dungeons and raids.
But, a lack of instanced-off content like that is also what makes Black Desert so different.
You don’t have to worry about being late for raids, taking time off, making time in your schedule, and you can play it completely casually without worrying about not obtaining raid gear.
I’m personally a fan of running dungeons and raids, but I can see the appeal of not having to worry about remaining up-to-date and falling behind.
Honestly, I feel like Black Desert Online is a very fun, highly entertaining MMO.
Every game has their good, their bad. No game, no developer, no publisher is infallible.
People will always find fault with different parts of different games, and no game will ever please everyone.
I find the graphics to be stunning, but I know some people disagree and hate the way the graphics just “pop-in”.
Some people find the game to be pay-to-win, when others argue that it isn’t at all.
At the end of the day, I have fun playing it. If you’re having fun, then that’s all that matters. What other people believe, whether correct or incorrect is irrelevant.
The game, to me, is beautiful. The combat, although difficult, is very satisfying the more you take the time to learn it. The amount of classes and therefore the replayability to me is high enough to warrant multiple alts.
The new Archer class? Definitely one of my three favorite classes in Black Desert, and that’s saying something as I have immense amounts of fun on at least 5 others.
So, is Black Desert Online worth playing going into 2019? I definitely believe so.
Would I recommend someone who has yet to play the game play it? I would. I’d forewarn them of the difficulty but let them know that mastering it provides quite a bit of satisfaction.
Once again, though, Pearl Abyss has been kind enough to provide players that are interested in the game a 7-day free trial for anyone that signs up using our link in the description.
This link does not benefit us – we don’t earn anything from it. It is 100% safe and will merely take you directly to a free trial of the game, allowing you to play completely, 100% free for an entire week.
You can, I guess, consider that a thank you for watching the video.
Anyway guys, that’s about it for me. Thanks for watching and I’ll see you all next time, peace!
IS BDO WORTH PLAYING GOING INTO 2019? A 2018 FINAL IMPRESSION

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Grinding Gear Games Path of Exile Review

Path of Exile Game Review

Alternate Title: PoE
Developer: Grinding Gear Games
Publisher: Grinding Gear Games
Type: MOARPG
Model: Free-to-play
Platform: PC
PvP: 1v1 Duels, Capture the Flag, A free-for-all Arena, The Cut-Throat race, Tournaments
PvE: Quests, Instances

Path of Exile Review – Is It Worth Playing?

I’ve played my fair share of MMOs and MMORPGs over the last 2 years of running the MMOByte Youtube channel.
I’ve had some terrible experiences and I’ve had some very memorable ones.
Interestingly, some of the most entertaining of experiences were not even in full-fledged MMOs at all, but rather in games like Warframe and Path of Exile.
And while they can be viewed as an MMO or an MMORPG because they both definitely have very noticeable elements or traits of the genre embedded inside the core of their gameplay – the fact remains that they’re not.. really.
Path of Exile is a free to play multiplayer online action role-playing game. So it’s an MORPG. Minus the initial M that would have made it an MMO. The game was developed and published both by Grinding Gear Games and went into Open Beta in 2013.
The game grew to such acclaim and popularity since its launch that it makes most MMO look like an offline game you play with a friend or two, averaging hundreds of thousands of concurrent players every day.
To put that into perspective, MapleStory 2, in less than three months has 10,000 to 20,000 players concurrently playing on average, and that is the biggest MMORPG release of 2018.
Now, to preface this, I do want to point out that I’m not – nor do I claim to be, someone that has played the game extensively. This isn’t a review – it’s an overview of the game I experienced over the first four or five hours with my wife, MrsStix.
There might be a mistake here or there and it’s almost a guarantee that there are things missing – such as endgame, because honestly.. I never made it that far although I do hope this video does well enough to warrant continued playing of the game for follow-ups.
Now, if you’ve played a Diablo game then Path of Exile will likely feel familiar to you. The game borrows very heavily from the Diablo series, in particular, Diablo II.
The entire world, outside of encampments is completely instanced off, meaning that you won’t see players that aren’t within your immediate party anywhere outside of those small camps.
This doesn’t mean the world feels empty though. Not only can players mingle amongst one another before going out into the field, it’s also possible to form parties with other players you’re engaging with and head out on missions together. This does include a modicum of danger, however, especially when your partner.. in my case, my loving wife, is too busy off looking at shinies on the ground to come over and help me when I am in dire need of her assistance.
Yup. She was too busy spamming left-click on all the items and beckoning the undead to do her bidding to come to the assistance of her husband.. who, admittedly, is running around pantsless and shoeless. Which could have also attributed to my.. untimely demise moments earlier.
Path of Exile has 6 unique classes. The Templar, the Shadow, the Marauder, the Ranger, the Duelist, and finally, the Witch.
Each class has their own unique playstyle, from hiding in the shadows, to commanding the undead, to.. well, smacking people with large objects.
The game also offers various modes referred to as “Leagues“. Standard, Betrayal, and Hardcore Betrayal. At least they’re the Leagues available right now – after the new Betrayal expansion hit the live server.
Leagues, essentially, represent individual game worlds that your player exists and plays through. You play alongside other players in the same league as you and cannot interact with anyone outside that specific league.
You begin your journey on a beach, having seemingly just washed ashore. You subsequently watch one of your shipmates get eaten right in front of you and.. well in my case, club the.. zombie? cannibal? to death.
After which begins a lengthy tutorial that you can skip, thankfully. I believe that’s actually a new feature as when I initially tried Path of Exile two years ago there was either no skip tutorial feature, or no tutorial all together.
Path of Exile employs a very interesting gearing and inventory system, both. Each piece of gear can have its quality upgraded, and can have unique “gems” placed within them so long as the colors match the socket they’re being placed into. This, in turn, provides new skills, passives and other beneficial buffs to the player. The inventory uses a grid-system that is very limiting, but not bad. It’s very reminiscent of old-school RPGs that had limited bag-space.. which admittedly I always had difficulty with.
Because I have bad inventory management.
As I mentioned earlier in the video, encampments are instanced off areas where hordes of players group, can interact, take and complete quests, buy, sell, and trade.
The skill system in Path of Exile, though.. I’ll admit, it’s very daunting at first glance but the amount of customization it provides is almost immeasurable. My Marauder, at least to begin with, could choose between going DPS or Tank.
I had to think carefully because each route opens up its own unique path with its own unique selection of boosts and bonuses. This allows players to customize quite a personal character, though – something I wish was more common in MMOs.
The vast majority of gameplay takes place in outdoor instanced areas. The first half hour my wife and I spent navigating the beach, massacring deadly crustaceans, skeletal archers, and.. yes, on occasion, even dying to them.
Especially when you don’t take enough notice of your HP.
You get gear in the game primarily through loot-drops. You kill monsters and equippable gear drops. You can equip quite a large selection of gear, especially during the early areas of the game, and this makes for some.. well, very, very difficult choices of what to keep.
From what I could tell – and please do correct me if I’m wrong here, there was actually a lack of an official, traditional currency in-game. By that I mean the game lacks gold, coin.. anything similar to that.
You’re capable of trading scrolls, crafting materials and various other items but a lack of a solid currency struck me as very strange. It would be significantly more difficult to discern the importance of an item without a solid currency like gold.
But it seems to work for Path of Exile so who am I to judge, right?
Path of Exile actually has various PvP modes: 1v1 Duels, Capture the Flag, A free-for-all Arena, The Cut-Throat race, and Tournaments. These modes are there to cater to a variety of different likes and dislikes.
The game, although seen mostly from an isometric point of view is very beautifully detailed. I honestly didn’t expect to see such beautiful environments in a game like this – and was taken a little aback every time I got to a new zone that had a new aesthetic to it.
Admittedly, the questing system in-game wasn’t bad. I’m sure it has the traditional “kill x amount of monsters” and “fetch x amount of items” subtypes in-game but from what I could tell, outside of the main-story, all other quest-types were avoidable and optional. I mean, that doesn’t mean that “kill x amount of monsters” is a bad quest to undertake, though. Especially not when this is the kind of destruction you get to enact onto your enemies. The sheer destructive force of our two classes is.. terrifying.
There were some very cool quests we opted to do though in the first several hours of leveling. Those took us from small little hidden caves to deep dungeons inhabited by cultists, cannibals and undead.
Then there were puzzles.. one of the most enjoyable aspects of the gaming genre all together for me. Granted, they weren’t anything too difficult, at least, not at this level, but having to maneuver around traps and puzzles made for an entertaining change of pace.
My wife found it slightly more difficult than I did, running head-first into the traps a few times but.. okay, maybe I did as well.
Ultimately, I thoroughly enjoyed my first several hours in Path of Exile.
I loved having the freedom to run where I pleased, unlocking different areas, ignoring regions all together. It was a thrill you don’t often get out of MMOs these days.
Everything about Path of Exile screams quality. A quality I have definitely not gotten enough of yet. A quality I wish other games, especially MMOs adopted.
Alas I don’t think they will. So if you want that sense of quality and you don’t want to play games like Final Fantasy XIV or World of Warcraft, then you should definitely try Path of Exile out.
It’s tiers above your normal MMO and you likely won’t regret it.
If you want to see more gameplay and want me to continue my experience through Path of Exile, let me know and I’d love to acquiesce if the demand is high enough.

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Minimum System RequirementsRecommended System RequirementsMinimum System Requirements

Operating System: Windows XP / Vista / 7 / 8
CPU: Intel Pentium 4 3.0 GHz / AMD Sempron 3600+
Video Card: Nvidia Geforce 6600 GT / ATI Radeon HD 3470
RAM: 1 GB
Hard Disk Space: 8 GB

Recommended System Requirements

Operating System: Windows 7 / 8
CPU: Intel Core 2 Duo E6600 2.4 GHz / AMD Opteron 2218 or better
Video Card: Nvidia GT 240 / ATI Radeon HD 2900 Pro or better
RAM: 2 GB or more
Hard Disk Space: 8 GB

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News

MMORPG News: New Blade & Soul: Revolution, Upcoming “Atlas” MMO, Crowfall, Pantheon Alpha

New Blade & Soul: Revolution, Upcoming “Atlas” MMO, Crowfall, Pantheon Alpha

Blade & Soul: Revolution

You probably have a recollection of me mentioning Blade & Soul: Revolution a few weeks ago: It’s a mobile port of the popular PC title Blade & Soul.
Well, if you’re interested, then I figure it’s worth noting that Blade & Soul: Revolution has officially launched in South Korea.
Not only did it launch back on December 6th, but it topped the highest grossing free-to-play games list on iOS within 24 hours of its launch. It has held that title for the last 8 days, beating out games like Lineage 2: Revolution and even Black Desert Mobile.
It is doing so well, in fact, that Netmarble, the developer, had to expand the server capacity 4 times thus far to attempt to accommodate all the new players rushing into the game.
Netmarble have promised that Blade & Soul: Revolution would be a faithful spin-off of the original PC title, meaning combat, story and established characters would remain a focal point.
Do note that the game only has access to 4 playable races and classes at present, however additional ones are supposedly being planned for future introduction.

Rohan: Blood Feud

Wiggy just did a video on Rohan: Blood Feud so this is a little.. unusual, I guess, for me. Regardless, though, Rohan is actually launching its “Behold the Abyss!” expansion on December 18th.
This is surprising to me because the game is well over a decade old now and I wasn’t even aware it was populated enough to warrant an expansion. The expansion brings with it various new zones, gear, world bosses, monster types and special Winter events.
If you’re interested in what you see.. go check out Wiggy’s video on it posted a couple days ago.

Conan Exiles

Funcom, the team behind Conan Exiles have announced that they have a new DLC for players to purchase: The Seekers of the Dawn. The DLC focuses on Yamatai, a Japanese-inspired Eastern kingdom and runs at $10 on Steam right now.
Additionally, they noted that they were making an effort to combat exploits, improve optimization and adjust the terrible AI in-game that players continue to complain about.
It’s good to see that Funcom are actually attempting to fix issues, if only a few.

Crowfall

For players interested in the upcoming MMORPG Crowfall, you might be excited to learn that every backer right now has access to the public test server, providing players the ability to experience various continents, capturable territory, building, PvP, seasons and more.
Granted, it is still in pre-alpha state so do make sure to keep this in mind when jumping in-game to try it out.
Crowfall is likely to be, in this current state, a buggy mess but should still provide a semblance of what the game will be like.

Pantheon

Since we’re on the topic of pre-alphas, the team behind Pantheon revealed that they were “bringing together the full Pantheon experience” in what they are dubbing “Project Faerthale” – a full, complete, explorable world.
What this project will show us is – for the very first time, the full, complete world of Pantheon. Not fragmented in any form.
There have been plenty of updates, plenty of the game shown off over the course of the year but now we get to see what the game really has to offer in terms of a large, open world setting.

Final Fantasy XIV

In preparation for Final Fantasy XIV’s upcoming “Shadowbringers” expansion launching in Summer 2019, Square Enix, the team behind the popular MMO have unveiled not only the website for the upcoming pre-patch 4.5, but also revealed some of what is to be expected.
The patch introduces the new Blue Mage job for players to level up before the expansion hits, a continuation of the incredibly addictive story, and a new dungeon.
Not much else has been revealed yet, mostly just small teases here and there. Naoki Yoshida will likely reveal additional information on December 21st when the next live letter is released.
This is very exciting news as I’m a huge Final Fantasy XIV fan and cannot wait for Shadowbringers to hit!

Gamigo

The last time we spoke about Gamigo and the games they publish I expressed my distaste and concern for not only the future of their games but also the company itself since they seem to want to purchase publishing rights to MMOs that are on the brink of death.
Not much has really happened on their front yet but there are plans for Christmas events in each of their games, both old and new. Which is good news for players that play on their servers – it’s reassuring knowing their games are not yet dead.
One game in specific I would like to single out though is ArcheAge. All eyes have been on them since Gamigo purchased the game from Trion and it seems as though they’re not really all that interested in doing anything new or exciting.
Snowball fights and packs in the store. Whereas the private server ArcheRage where both Wiggy and I play – along with a large portion of the ArcheAge community are doing something much larger.
Lots of PvE activities, free daily in-game presents, snowman building, Christmas blessings, snowball fights, outfits, and just.. a ton more in-game goodies all ’round. It’s always pleasantly surprising seeing people that care about their game.

Atlas

Studio Wildcard announced last week that a new pirate-themed MMO was under development; A pirate themed MMO that can hold up to 40,000 concurrent players, no less.
Studio Wildcard is known for their highly successful, if not terribly buggy survival game ARK: Survival Evolved released back on August 29th, 2017.
Atlas had been slated for a launch onto Steam in Early Access on December 13th but has since been delayed until December 19th.
If ARK and this delay is anything to go off of.. then this slight delay is far from the worst thing that could’ve happened, what with the plethora of issues ARK had and still currently has.
“It’s a vast virtual world out there across the Atlas, and the team’s going to use that extra time to review every portion of it thoroughly,” they wrote on Steam. “We’re sorry about the delay, and we know how much everyone is looking forward to establishing their empires!”
The MMO is being touted as an “MMO On the Grandest Scale”, offering players a world 1,200 times larger than ARK’s allowing players to explore every inch of the globe simultaneously.
The game, much like ARK will support an official server and modded servers for players that would prefer not to play alongside large numbers of other players.
In Atlas players will be able to fully construct their very own ship – plank by plank, captain your own crew comprised of other players or AI controlled NPCs, engage in PvP, master a large selection of skills and disciplines, claim territories and tame creatures.
I will say.. I’m very excited, if not.. remaining very cautious, at the same time.

Monster Hunter World

The team behind the incredibly popular Monster Hunter World have surprised fans via Twitter with the announcement that they would be releasing an expansion of monstrous proportions titled “Monster Hunter World: Iceborne” during the Fall of 2019.
They have yet to release much in the way of additional information pertaining to what will actually be included in the expansion, and given that the game is a long ways off yet we have plenty of time to wait before we’re likely to get such information, but, we can confirm that it will include some brand new story, new monsters, equipment, moves and locales.
We all knew we’d be getting additional content but I doubt many people knew it’d be on such a large scale.

Ashes of Creation

Okay, this is one I’ve been pestered to talk about for the last two weeks now.
Over the last several months, Intrepid Studios, the team behind the upcoming MMORPG Ashes of Creation wanted to run a live test on their game so they brainstormed a small-scale Battle Royale mode for players to participate in.
They didn’t have any plan, or plan that I am aware of, of making this Battle Royale mode into its own game.
It was merely a stress test for both the combat, gameplay and PvP in preparation of their inevitable launch. However, the mode achieved such popularity that Intrepid Studios decided it should be made into its own standalone game.
They have titled this new Battle Royale game: Ashes of Creation Apocalypse. Intrepid have plans to release Apocalypse on December 18th as a free-to-play Battle Royale that will have purchasable cosmetic items from the cash shop available to players.
They stated that Apocalypse is a new competitive game linked directly to Ashes of Creation’s world.
It will pit one hundred players against one another in a large instanced Battle Royale mode, with plans of increasing that up to a maximum of 200 players in future castle sieges.
It seems as though Apocalypse has taken precedence for them as it’s the fastest money maker for Intrepid right now, but I don’t see this as them abandoning the Ashes of Creation MMO. Some people believe as such, having already requested refunds for their pledges.
While I feel like this never should have been a focus for the company, I do understand that companies want to make money and getting this out there is the easiest way for them to.
All we can do is hope that this new Battle Royale mode doesn’t delay the MMO too much.

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Categories
Articles Review

GrandChase Game Review

GrandChase is a relatively old MMORPG that’s been around since August 2003 by KOG Studios. However as of July 3, 2018 the sequel to the original GrandChase was released called: GrandChase Dimensional Chaser, or more simply referred to by the majority of people, GrandChase. This was launched onto the Android, iOS, iPhone and iPad, with the emulator engines following soon after like Bluestacks. Thus allowing one to play this and any other iOS / Android games or MMO’s on their PC without the need of a mobile device.

GrandChase, unlike the original MMO, is a single player experience. It is also now an action, strategy hero-collector RPG as opposed to the side-scrolling action MMO GrandChase originally was. Graphically speaking, while it did lose its 3D appeal, the mobile sequel is still quite visually pleasing with the scenery and visuals one sees whilst playing being in my opinion top tier. Doubly so when taking into consideration the normal level of quality one comes across when playing through an iOS / Android game. Then the characters themselves; be it in their more simplistic sprite form during gameplay or their illustrated versions are all quite beautiful and animated well with some nice anime stylization.
Now if GrandChase sounds familiar to you than it could be due to the fact Elsword (an MMORPG also released by KOG Studios) is actually the “spiritual” successor to GrandChase even using some of the very same characters from within the game; with different names and or backstory.

Initially, GrandChase might seem like your A-typical Gacha system hero-collector many mobile games turn out to be but, this does not seem to be the case as with GrandChase. Every hero can be collected through in-game means, something not truly prevalent in most iOS and Android games due to the sheer desire to make money. From daily login bonuses, gaining achievements, completing story missions, participating in the tower rushes, there’s many ways to tackle this game, with or without the Gacha system.
As mentioned above, GrandChase is a hero-collector and with it being as such, there are a lot of differing characters to collect, each one having their own unique abilities, passives and gameplay styles. However each class whilst being unique do fall under a specific “class” category. Warrior, Mage, Ranger, Tank, etc. These classes can be leveled up individually thus affecting every character under that specific class. This does not mean however one cannot level up said favorite characters or heroes. Each character can be upgraded, boosting their stats by sacrificing minions or monsters gathered from playing through the battle levels. Once used they will either succeed in leveling your character or fail causing no effect. After enough level’s have been gained through this system one can in essence evolve their character, boosting their stats further, changing their look and even, depending on the upgrade, unlocking new skills. Prestige and Awakening’s are also available to those who have evolved enough allowing you to go even further beyond. Gear may also be applied to your characters to help increase their defense or attack power independently of their actual stats, gear can be rewarded randomly via participating in battle, keep in mind that however heroes by default have no gear so it can be difficult gearing every character, especially when they all have
class specific gear sets or weapons.

Besides collecting and upgrading ones characters, you will be participating in instanced battles after deciding your destination from the menu screen. Said areas can vary from continuing with the story, revisiting older areas to grind, PvP battles as you vs against similar skilled players, “Trial Tower”, a place to test your party’s abilities in combat with you fighting waves of monsters. If that wasn’t enough then there is also things like, “Daily Defense” missions, “Dimensional Bosses” battles, a Heroes Tower to conquer and lastly the Wizards Labyrinth. However these aren’t inherently unlocked, you must first continue enough through the actual games story content. Progressing through will not only unlock these missions but explain a little more of what GrandChase is all about.
This leads me to the story aspect of GrandChase, which has cut-scenes, in game scenes, and manga like stills to explain all that goes on. Which is a nice change of pace as most iOS / Android games I’ve typically played especially hero-collectors have minimal story to tell, if any at all.
Lastly I’d like to mention the combat itself found within GrandChase, combat typically being an important if not crucial part of any game be it MMO or not. The combat is on the more strategic style of action based combat, with you being able to slow time whilst placing your skills down. This is quite helpful as at times monsters can horde your characters leaving little time to accurately place your abilities.
This is generally GrandChase, it’s a new hero-collector, action RPG. It’s better than most others I’ve played thus far and definitely something I’ll take a look at more in the future. It’s just a shame you have to play it on a small screen. Luckily I typically play / record these games on emulators like Bluestacks making the gameplay and general enjoyment of my game time more thrilling due to it being playable on my PC with configurable keybindings.

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Is The Mobile Release Of GrandChase Worth Your Time?

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Categories
Atlas News Wildcard Studios

New Upcoming MMO “Atlas” From Wildcard Studios Launching December 19th

New Upcoming MMO “Atlas” From Wildcard Studios Launching December 19th

Studio Wildcard announced last week that a new pirate-themed MMO was under development; A pirate themed MMO that can hold up to 40,000 concurrent players, no less.
Studio Wildcard is known for their highly successful, if not terribly buggy survival game ARK: Survival Evolved released back on August 29th, 2017.
Atlas had been slated for a launch onto Steam in Early Access on December 13th but has since been delayed until December 19th.
If ARK and this delay is anything to go off of.. then this slight delay is far from the worst thing that could’ve happened, what with the plethora of issues ARK had and still currently has.
“It’s a vast virtual world out there across the Atlas, and the team’s going to use that extra time to review every portion of it thoroughly,” they wrote on Steam. “We’re sorry about the delay, and we know how much everyone is looking forward to establishing their empires!”
The MMO is being touted as an “MMO On the Grandest Scale”, offering players a world 1,200 times larger than ARK’s allowing players to explore every inch of the globe simultaneously.
The game, much like ARK will support an official server and modded servers for players that would prefer not to play alongside large numbers of other players.
In Atlas players will be able to fully construct their very own ship – plank by plank, captain your own crew comprised of other players or AI controlled NPCs, engage in PvP, master a large selection of skills and disciplines, claim territories and tame creatures.
I will say.. I’m very excited, if not.. remaining very cautious, at the same time.

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Echo of Soul News

Echo of Soul Launching As Buy to Play On Steam

Echo of Soul Launching As Buy to Play On Steam

Echo of Soul is an MMORPG currently published by Gamigo, but originally published years ago by Aeria Games as a free to play title.
Echo of Soul was relaunched as Echo of Soul: Phoenix under Gamigo and remained free to play. Now, under a new publisher “Blue Potion Games Co., Ltd”, Echo of Soul is being relaunched onto Steam. Whilst simultaneously being published by Gamigo.
Not only does Gamigo have a fully translated, fully playable version of the game, but Blue Potion Games Co., Ltd are actually launching Echo of Soul onto Steam in an Early Access state. Yes, you did hear that correctly, the MMO that has been publicly playable by anyone and everyone in English for years now, needs to enter Early Access.
The most shocking part of this, though, is that Echo of Soul is not launching as a free to play title. Even though, once again, it is available free to play under Gamigo.
Instead, the game is launching as buy to play at $8.99 – but don’t worry, it’s got a super duper incredible special on right now that allows you to get it for $5.39 – this is for a limited time only!
In an attempt at making as much money as possible, Blue Potion Games Co., Ltd are charging &18.99 for the Deluxe Edition, $39.99 for the Silver Edition, and $49.99 for the Gold Edition.
Yes, apparently people are willing to spend that much money on Echo of Soul. Or at least Blue Potion Games Co., Ltd seems to believe they are.
Does anyone else remember what happened to Elite Lords of Alliance and its rebranding to Warlords Awakening? Yeah, they’re buy to play and have an average of 100 players online at any given time.
Echo of Soul launched to 260 concurrent players and has thus far retained that playerbase.
Please, publishers… if nobody wants to play the game when its free to play.. who would opt to pay money to play it instead? C’mon.

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